Nine worth your dime>> The best games were the ones |
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9. MLB 07: The Show (PS3/SCEA) The only sports franchise that doesn’t feel like a yearly cash grab or some tepid attempt to placate the fairweather fan. Not a looker; it had the perfect balance between hitters and pitchers. Road to the Show mode was a great addition made specifically for baseball junkies. 8. Portal (PC, PS3, X360/Valve) Either alone or as part of the Orange Box 7. Crackdown (X360/Microsoft, Realtime Worlds) A genetically-enhanced cop driving around in his souped-up car, blowing shit up and taking down the city’s worst crime lords. This game was too chaotic to follow, yet too fun to put down, simply because every fight was an exaggerated mix of high-jumping, screen-shaking explosives and laughably high levels of collateral damage. 6. The Darkness (X360, PS3/2K Games, Starbreeze) Jackie and his extended 5. Assassin’s Creed (X360, PS3/Ubisoft, Ubisoft Montreal) The criticisms concerning repetitive missions and the lame story twists were valid. AC rewarded those who soaked up the awe-inspiring environments, scaled every building, carefully planned the assassinations and revelled in the long chase sequences. AC was guilty of its own convoluted structure, because the most blissful moments had nothing to do with those nine guys you killed. 4. Virtua Fighter 5 (PS3, X360/Sega) In a sense, it was only an incremental improvement on VF4, but fighting games have a certain artful flow that gains wondrous new dimensions with the subtlest of changes. Case in point: by making throws harder to execute and rebuilding the characters’ animations, every round moved with the grace of Crouching Tiger, Hidden Dragon. 3. Puzzle Quest (DS, PSP, XLA/D3, Infinite) It’s Connect Four for RPG geeks. 2. Super Mario Galaxy (Wii/Nintendo, EAD Tokyo) The absolute must-own game for Wii owners. The spherical level design is so avant-garde, it makes Super Mario 64 look flat and shallow by comparison. Every planet in the galaxy was a treat to witness and explore (and the flat levels weren’t half bad either). 1. BioShock (X360, PC/2K Games, Irrational) Fuck the contrived moral dilemma of BioShock—save it for the press releases. The city of Rapture—a dystopian nightmare of art deco architecture and McCarthyist ideals—was such a creepy, engrossing, and ultimately beautiful world, no game did a better job of convincing me that I was really there. Rapture was the real star of 2007. |
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